Hello World in Lobster

Published on 28 April 2022 (Updated: 02 February 2023)

Hello World in Lobster

Welcome to the Hello World in Lobster page! Here, you’ll find the source code for this program as well as a description of how the program works.

Current Solution

import std
import vec
import color

fatal(gl_window("Hello World", 640, 480))

while gl_frame() and gl_button("escape") != 1:
    check(gl_set_font_name("data/fonts/US101/US101.TTF") and gl_set_font_size(32), "can\'t load font!")
    gl_text("Hello World!")

Hello World in Lobster was written by:

If you see anything you’d like to change or update, please consider contributing.

Note: The solution shown above is the current solution in the Sample Programs repository as of Sep 16 2019 13:08:15. The solution was first committed on Sep 14 2019 12:41:02. As a result, documentation below may be outdated.

How to Implement the Solution

No ‘How to Implement the Solution’ section available. Please consider contributing.

How to Run the Solution

No ‘How to Run the Solution’ section available. Please consider contributing.